Tin Can Studio
PC, PlayStation 4 and 5, Xbox One and Series X/S, Nintendo Switch
VIDEO games keep getting bigger and bigger. I don’t mean the size of the industry – though with global revenues of more than $190 billion, it beats the film and music industries combined. No, it is the scope of new games. It feels as if each title in a series aims to outdo the last, to the point where players can spend …